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    <title>Furl - The mrdickie  Archive</title>
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    <description>Furl archive.</description>
    <pubDate>Wed, 07 Jan 2009 17:29:12 GMT</pubDate>
    <item>
      <title>Arden: World of William Shakespeare</title>
      <link>http://www.furl.net/item/31561411/forward</link>
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      <description></description>
      <pubDate>Sat, 15 Mar 2008 10:58:10 GMT</pubDate>
      <category>Eudcation</category>
      <category>games</category>
      <category>neverwinter nights</category>
      <category>shakespeare</category>
      <furl:clipping>Arden has yet to become the world that we have envisioned. What is available here in the current version is only a small prototype of what we believe Arden could eventually become. Richard III and The War of the Roses have provided a small starting template for what we hope you will help us improve. The works of Shakespeare are vast and provide us as developers with rich settings into which we can continue to expand the content of Arden. However, we can only do this with your help. So, if you have ever wanted to dabble in game design now is the chance. The Neverwinter Nights Toolset is robust and easy to learn. Download the Arden module and help us update the content. Together we can create a world where Hermia or Falstaff and Harry Hotspur can continue their adventures.</furl:clipping>
      <furl:rating>3</furl:rating>
    </item>
    <item>
      <title>Games for Entertainment and Learning (GEL) Lab</title>
      <link>http://www.furl.net/item/31380992/forward</link>
      <guid isPermaLink="true">http://www.furl.net/item/31380992</guid>
      <description></description>
      <pubDate>Sun, 09 Mar 2008 11:25:31 GMT</pubDate>
      <category>Eudcation</category>
      <category>games</category>
      <furl:clipping>Life Preservers
      
      Life Preservers is a game designed to teach national science standards about evolution and adaptation, while studying science games, play style, and learning. The game and study are funded by the National Science Foundation. The project is conducted by Professor Carrie Heeter and colleagues at Michigan State University (heeter@msu.edu).
      
      It is an engaging, fun, pedagogically rich learning experience that can fit within a single class period. For purposes of the research, a short pre-game survey, the game itself, and a short post-game survey are combined into a single online experience.</furl:clipping>
      <furl:rating>3</furl:rating>
    </item>
    <item>
      <title>Homemade PowerPoint Games</title>
      <link>http://www.furl.net/item/31367427/forward</link>
      <guid isPermaLink="true">http://www.furl.net/item/31367427</guid>
      <description></description>
      <pubDate>Sat, 08 Mar 2008 16:50:54 GMT</pubDate>
      <category>Eudcation</category>
      <category>games</category>
      <furl:clipping>A Call for K-12 Teachers to Have their Students Build and Share Homemade PowerPoint Games!
      
          *
            Do you want to involve your students in a creative and constructivist form of technology integration?
          *
            Do you want to spend less time trying to motivate your students and more time guiding their learning in the content areas?
          *
            Do you want to show off and share your students' best work and help other students learn around the world at the same time?
          *
            Are you ready for something bolder and more student-centered than WebQuests?
          * Do you want to be part of the ground floor of a new project?
          *
            Do you have very little or no money to spend on extra resources?
      
      If you are answering "Yes!" to these questions, consider having your students build homemade PowerPoint games and share them here on the WWILD Team!</furl:clipping>
      <furl:rating>3</furl:rating>
    </item>
    <item>
      <title>C i b o M a h t o . c o m &#187; Thing-a-day, Day 22: Walking bot</title>
      <link>http://www.furl.net/item/31149737/forward</link>
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      <description></description>
      <pubDate>Sat, 01 Mar 2008 00:49:14 GMT</pubDate>
      <category>Electronics Projects</category>
      <category>arduino</category>
      <furl:clipping>went to bed early on Friday, but this is what I had planned to have finished. I was wondering what it would look like to make a macroscale slip-stick motion robot, so here is my attempt. The bot does move forward, but not at a very useful rate, and it appears to be fairly uncontrollable. My conclusion is that to pull this off correctly, you really need a bit more sophisticated leg motion. Source code is after the break.
      </furl:clipping>
      <furl:rating>3</furl:rating>
    </item>
    <item>
      <title>Michigan State University Libraries - Grants for Nonprofits : Education</title>
      <link>http://www.furl.net/item/31124083/forward</link>
      <guid isPermaLink="true">http://www.furl.net/item/31124083</guid>
      <description></description>
      <pubDate>Fri, 29 Feb 2008 02:12:58 GMT</pubDate>
      <category>Grant</category>
      <furl:clipping>A compilation of web pages and books of potential interest to nonprofit organizations seeking funding opportunities related to education.</furl:clipping>
      <furl:rating>3</furl:rating>
    </item>
    <item>
      <title>Science: 1,301 Florescent Bulbs Lit Solely by Magnetic Fields</title>
      <link>http://www.furl.net/item/31106246/forward</link>
      <guid isPermaLink="true">http://www.furl.net/item/31106246</guid>
      <description></description>
      <pubDate>Thu, 28 Feb 2008 14:38:02 GMT</pubDate>
      <category>physics</category>
      <category>energy</category>
      <furl:clipping>This field has 1,301 florescent bulbs planted in it, and they're all glowing. They aren't plugged into anything, however; they're powered solely from the magnetic fields produced by the power lines above. It's all a large art project by Richard Box, and if you're really interested in it you can order a DVD of the whole thing from him. If you're cheaper and less interested, just peruse our gallery for the cool shots. </furl:clipping>
      <furl:rating>3</furl:rating>
    </item>
    <item>
      <title>Interactive Teaching</title>
      <link>http://www.furl.net/item/30963024/forward</link>
      <guid isPermaLink="true">http://www.furl.net/item/30963024</guid>
      <description>Physics instructor teaching differently. </description>
      <pubDate>Sat, 23 Feb 2008 14:34:30 GMT</pubDate>
      <category>Eudcation</category>
      <furl:clipping>Interactive teaching includes two separate but complementary pedagogies, Just-in-Time Teaching (JiTT) and Peer Instruction (PI). These innovative teaching techniques involve a combination of activities designed to make the most effective use of class time by engaging your students and creating a collaborative learning environment. JiTT and PI improve student learning by giving you the feedback you need to ensure your students are not just memorizing facts but understanding the fundamental concepts. It is important to remember that each technique works well on its own, and no matter which one you start with, your students will learn better.</furl:clipping>
      <furl:rating>3</furl:rating>
    </item>
    <item>
      <title>82Smugglers.com &#187; Arduino Powered Weather Station</title>
      <link>http://www.furl.net/item/30959570/forward</link>
      <guid isPermaLink="true">http://www.furl.net/item/30959570</guid>
      <description></description>
      <pubDate>Sat, 23 Feb 2008 12:12:41 GMT</pubDate>
      <category>arduino</category>
      <furl:clipping>This is my first real Arduino project and my first blog post/tech write-up, so I hope everyone can follow along ok.
      
      Recently while looking for something to do in my down time, I came across the Arduino and it looked to be the perfect item for me to play with. I like to tinker and build things. I am memorized by pretty blinking lights, and I code write code that left the screen. So I asked for one as a gift.</furl:clipping>
      <furl:rating>3</furl:rating>
    </item>
    <item>
      <title>Facebook can ruin your life. And so can MySpace, Bebo... - News, Gadgets &amp; Tech - Independent.co.uk</title>
      <link>http://www.furl.net/item/30771985/forward</link>
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      <description></description>
      <pubDate>Sun, 17 Feb 2008 01:40:26 GMT</pubDate>
      <category>MACUL Ning</category>
      <furl:clipping>n the judicial backwater of a New Jersey federal court, a case is being heard that nominally affects two families but should also make millions of Britons think twice about something they do every day: put highly personal information on Facebook, MySpace or Bebo.
      
      An American insurance company, in defending its refusal to pay out a claim, is seeking to call in evidence personal online postings, including the contents of any MySpace or Facebook pages the litigants may have, to see if their eating disorders might have "emotional causes". And the case is far from a lone one. Suddenly, those saucy pictures and intimate confessions on social networking sites can be taken down and used in evidence against you in ways never dreamed of.
      
      </furl:clipping>
      <furl:rating>3</furl:rating>
    </item>
    <item>
      <title>How to make a Physical Gmail Notifier at j4mie dot org</title>
      <link>http://www.furl.net/item/30749023/forward</link>
      <guid isPermaLink="true">http://www.furl.net/item/30749023</guid>
      <description></description>
      <pubDate>Fri, 15 Feb 2008 23:39:24 GMT</pubDate>
      <category>arduino</category>
      <furl:clipping>The following guide is deliberately fairly high-level, because the exact details will vary depending on your operating system and particular hardware setup. I did this with my Mac, but hopefully there&#8217;ll be enough information here for you make it work on your system, perhaps with a little Googling.
      
      If you don&#8217;t happen to have a glowing cube lying around, you can modify this to work with almost any output device you could think of, from a simple LED, or a buzzer, to something far more clever like moving a servo (Gmail Notifier Robot, anyone?)
      
      The basic system has three components:
      
          * the software that runs on your computer,
          * the electronics hardware that sits between the computer and the output device,
          * and the software that runs on that hardware.
      
      Every so often, the computer checks for new emails in your Gmail account, and then tells the electronics board whether any have arrived. If they have, the board turns on the output device (the cube). Simple.</furl:clipping>
      <furl:rating>3</furl:rating>
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